August 1st, 2005 – Half-Life 2.1 and Fast Times on the Brickyard
September 5, 2005 – Plumbing the Depths with Silent Hunter III
September 26, 2005 – A Doom 3 Double
October 10, 2005 – Supercharging SWAT 4
October 24, 2005 – Adding Real Cars and Tracks to rFactor
November 7, 2005 – Butching Up Your FlightSim Hangar
November 26, 2005 – Dodging Balls and Bullets
December 9, 2005 – Around the World With Battlefield 2
December 23, 2005 – Taking the Gloom Out of DOOM
January 9, 2006 – Shaking Up Quake
January 26, 2006 – Half-Life 2 on Steroids
February 21, 2006 – Issue 13: A Fresh Pair of Mods for F1 Challenge
March 6, 2006 – Issue 14: Desperately Seeking Bond, James Bond
March 20, 2006 – Issue 15: A Shot of Realism for SWAT 4
April 7, 2006 – Issue 16: Getting Real with Unreal Tournament
April 17, 2006 – Issue 17: DOOM Reprise
May 1, 2006 – Issue 18: Extending the Life of Half-Life 2
May 24, 2006 – Issue 19: A Call to Arms with Call of Duty 2
June 7, 2006 – Issue 20: An rFactor European Racing Tour
June 21, 2006 – Issue 21: Expanding the Battlefield
July 5, 2006 – Issue 22: Flying the Photorealistic Skies
July 19, 2006 – Issue 23: Getting Silly with Unreal Tournament 2004
August 2, 2006 – Issue 24: Point-and-Click—Half-Life 2 Style
August 16, 2006 – Issue 25: The Long and Short of DOOM 3
August 30, 2006 – Issue 26: Retrofitting Unreal Tournament 2004
September 14, 2006 – Issue 27: Diving Deeper with Silent Hunter III
September 27, 2006 – Issue 28: A Half-Life 2 Double Feature
October 12, 2006 – Issue 29: Clearance Sale on Flight Sim 2004 Mods
October 25, 2006 – Issue 30: Homebrewed F.E.A.R.
November 8, 2006 – Issue 31: Laying New Asphalt in GTR 2
November 24, 2006 – Issue 32: Battlefield 2 Gets Airborne
December 6, 2006 – Issue 33: Anglicizing Half-Life 2
December 20, 2006 – Issue 34: Pest Control UT2004-Style
January 17, 2007 – Issue 35: The Adaptability of Half-Life 2
February 5, 2007 – Issue 36: A Formula for Speed
February 21, 2007 – Issue 37: A Battlefield 2 Makeover
March 21, 2007 – Issue 38: Far From City 17
April 4, 2007 – Issue 39: In the Army
April 18, 2007 – Issue 40: Come Take a Ride
May 2, 2007 – Issue 41: Four For F.E.A.R.
May 15, 2007 – Issue 42: Four for F.E.A.R. (Part 2)
May 30, 2007 – Issue 43: A Company of Heroes World Tour
June 13, 2007 – Issue 44: Half-Life 2 Keeps on Moddin’
July 02, 2007 – Issue 45: Formula One Returns to the PC
July 20, 2007 – Issue 46: Fight in Iraq, Half-Life 2 Style
August 1, 2007 – Issue 47: Flank Speed Ahead with Silent Hunter 4
August 21, 2007 – Issue 48: Real World, Fake Wars
September 12, 2007 – Issue 49: UT2004 Sticks to its Guns
September 26, 2007 – Issue 50: Battlefields of the Caribbean
October 10, 2007 – Issue 51: Meet ModCenter
October 25, 2007 – Issue 52: Some Orange Box Alternatives
November 8, 2007 – Issue 53: Catching Up With F.E.A.R.
November 28, 2007 – Issue 54: Modders Get Schooled
December 14, 2007 – Issue 55: You’re in the (Canadian) Army Now
January 2, 2008 – Issue 56: Half-Life 2: Episode Two-and-a-Half
January 11, 2008 – Issue 57: Historical Multiplayer Combat—HL2 Style
January 23, 2008 – Issue 58: What’s Your Payne Threshold?
February 7, 2008 – Issue 59: What’s Your Payne Threshold? Part Two
March 3, 2008 – Issue 60: Half-Life 2 Goes Old School
March 12, 2008 – Issue 61: Back to the Future, GTA-Style
April 3, 2008 – Issue 62: UT2004 Gets a Planetary Expansion
April 17, 2008 — Issue 63: An rFactor Racing Rewind
April 30, 2008 — Issue 64: A Different Side of Half-Life 2
May 14, 2008 — Issue 65: Red Orchestra Plays an Encore
May 28, 2008 — Issue 66: Battlefield 2 meets Call of Duty 2
June 11, 2008 — Issue 67: Reinventing the Space Shooter
June 25, 2008 — Issue 68: Three for Unreal Tournament III
July 9, 2008 — Issue 69: The Revolutionary War Revisited
July 23, 2008 — Issue 70: Red Orchestra Meets Saving Private Ryan
August 6, 2008 — Issue 71: Unreal Tournament III Plus Two
August 28, 2008 — Issue 72: Normandy 1; Half-Life 2
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